Design Document

The design document is a word doc format to access it click here Then press the open button to view it.



Scene Break Down


The tables below show a break down of scenes where various characters.
Scenes:

Static: Still character does not move in the game.

Dynamic: Character may move in the game and cause the main character to lose either gain points and life.

Scene:Desert
Object/Landscape Static/Dynamic Points/Life Description
Bush Static -  
Tank Dynamic Loose a life Flatten Spikey
Jeep Dynamic Loose a life Flatten Spikey
Armoured Personal Carriers Dynamic    
Bulldozers Dynamic    
White box with a redcross (extra health) Dynamic   Heal Spikey
Afghan Hound Dynamic -5 points Loose five points
Mines Static -5 points Loose five points
Desert Road Static    
Palm Trees Static +4 points Spikey gains strength
Oasis Dynamic +4 points and 1 Life Spikey gains strength
Pyramids Static   Background scenery
Snakes Dynamic - Half-life Loose Half-life
Scorpions Dynamic - Half-life  

Moves slower when dehydrated and faster when hydrated. (Pools of water) When hitting an animal he gains points. Hit by an animal looses points or life.
Scene:Garden
Object/Landscape Static/Dynamic Points/Life Description
Bush Static - Scenery
Tree Static   Scenery
Grass Static   Scenery
Birds Static   Scenery
Fruit Dynamic +Life Gain a life
Flowers Static   Scenery
Slugs Dynamic +5 points Gain five points
Worms Dynamic +3 Gain three points
Ants Dynamic +2 Gain 2 points
Cats Dynamic -Life Loose a life


Scene:Night
Object/Landscape Static/Dynamic Points/Life Description
Fox Dynamic -5 Loose 5 points
Badger Dynamic -3 Loose 3 points
Car Dynamic -Life Loose a life
People Dynamic -5 Loose 5 points
Dog Dynamic -4 Loose 4 points
Cat Dynamic -4 Loose 4 points
Owl Static    
Mouse Dynamic +5 points Gain five points
Motorway Static +3 Gain three points


Scene:Road
Object/Landscape Static/Dynamic Points/Life Description
Cars Dynamic -Life Loose 5 points
Vans Dynamic -Life Loose 3 points
Sport Cars Dynamic -Life Loose a life
Log Dynamic -4 Loose 4 points
Crocodile Dynamic -4 Loose 4 points
Alcove Static   Gateway to next level, can contain traps and extra points
Road Static   Scenery


Every time a player makes it through one of a end of level gateway they gain 200 bonus points.

The arrow keys are the input controls in the game and they control the direction that Spikey moves in and the return key gives Spikey the ability to roll up into a ball as a means of protection.